Contact: Seasons

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Hi! It’s time to tell you a little bit about the future of the game Contact and the history of the characters. Starting in December 2021, I began working on the main story line for the sequel to Contact. I didn’t want to make the main game huge and heavy, so I decided to split the stories into parts: Contact Contact: Seasons.

什么是 "接触"?季节

第 8 天,迈克离开了鬼屋,但故事仍在继续,而且发生在秋季。在续集中,您将看到鬼屋和迈克的朋友们接下来会发生什么。

正如迈克所承诺的那样,他在秋天来到这里,赶上了即将到来的丰收节。不过,除了老朋友之外,还有一些新人将在整个故事中发挥作用。

一般更新

From the beginning I started to think about the overall concept of the whole game, as always in the center of everything the Haunt. That’s why the main changes took place in it. All the locations in the game will be redesigned in accordance with the fall, the entire location was assembled from scratch, new colors and a new look of already well-known places.

更新还涉及游戏中的角色。他们都换上了新衣服,有些还更新了纹理。

New characters have been developed and added, which you will know more about soon. I really hope you like them as much as I do! I’ll tell you a little later about some more characters that haven’t been introduced.

通过新的小游戏与角色进行更多互动,我想他们都会喜欢!

总体界面改动,我计划重做一些旧功能,并更新整体色调,以符合游戏的新概念,敬请期待。

发布日期

接触:接触:季节》将是《接触》游戏的完整续作。游戏将在《接触》主线故事全部完成后首次发布。

The plan is to have the first technical release in late February or early March. I’ll bring you all other details later, stay tuned!

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